Macro
Divide Audio Events At Hitpoints
Automatically splits audio events at the hitpoints you've detected in the Audio Editor. Use this after analyzing an audio file for transients to chop it into separate events.
Open an audio event in the Audio Editor and detect hitpoints first (Audio > Detect Hitpoints). The macro then divides that audio event at each hitpoint.
- Compatible Cubase versions
- 14
- Edition
- Pro
Included steps
- Hitpoints: Divide Audio Events at Hitpoints
How to install
Download the zip, then in Cubase open the Macro Manager, import the macro XML, and assign a key command if you like.